When you get a curse you get to draw 4 cards
Dumpster dive: once per turn, for 2 action points, pull a card of ur choice from the discard pile and add it to ur hand.
Start with 9 cards in your hand, no one can discard until your first turn
Role a 8-9 to steal a hero card. Role 10+ to steal a hero and, a random card from another player (takes 2 action points)
"If I'm going down your going down with me" If you lose a fight with a monster all players receive the negative affect
Start of game absorb a random monster with a hero requirement of 2 or less. This is now your party leader skill.
At the beginning of your turn, roll 7+ to gain an action point. Roll 6- to lose an action point.
Heroes played by everyone (including you) cannot use their effect during the turn they are played.