This is the Way: +3 to Hero's Effect rolls. Failing a Hero's Effect roll DESTROYS the hero.
Choose another player at the start of the game. They get -1 to all rolls.
Once per game, steal any unicorn (or horned) hero and activate their ability immediately with no cost to action points.
Once per turn, you may bring a hero back from the discard pile back to you hand. If you do, end your turn.
Once per game you may throw a knife at a monster and instantly slay it.
Emo Rhino has no friends. Once per game, change all other hero cards in play to his class so he stops pouting.
THERE IS NO FUTURE. Once per game, all players must tell you what they will do next turn.
Any time you roll >6 during a monster fight, all players must roll to try to avoid the negative consequences as well.
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