Once per turn, you may bring a hero back from the discard pile back to you hand. If you do, end your turn.
HONK. A mighty powerful HONK disrupts the space-time continuum of dice. Once per turn reroll a single dice. HONK
You may play one hero face down to act as a copy of any hero in play. If that hero is destroyed the copy is too.
Once per turn, discard 3 cards from your hand. Roll an additional dice for your next action.
This is the Way: +3 to Hero's Effect rolls. Failing a Hero's Effect roll DESTROYS the hero.
Each time you play a Magic card, DRAW a card.
You gain the benefit of ALL slain monsters.
Your heros cannot be DESTROYED but do not activate when played.