discard all the cards in your hand and choose a player that will have to do it too
+1/-1 to your modifiers. Once per turn, you may look at the top card of the deck. Your next draw costs 2 AP.
each turn you HAVE to to roll 2 dices if you got 10+ drow 3 cards if you got 3- you have to discard 1 card
HONK. A mighty powerful HONK disrupts the space-time continuum of dice. Once per turn reroll a single dice. HONK
Each time you play a Modifier card on a roll, +1 or -1 to that roll.
Once per turn on your turn, you may spend 1 action point to pull a card from another player's hand.
Each time you roll to CHALLENGE, +2 to your roll.