This is the Way: +3 to Hero's Effect rolls. Failing a Hero's Effect roll DESTROYS the hero.
We don't know why he's here. Just... Just let him do his own thing...
Roll a die. Your class changes based on your roll. 1 - Bard 2- fighter 3 - guardian 4 - ranger 5 - thief 6 - wizard
HONK. A mighty powerful HONK disrupts the space-time continuum of dice. Once per turn reroll a single dice. HONK
Skip your turn, but on your next turn you get +4 to your first roll
Once per turn, you may bring a hero back from the discard pile back to you hand. If you do, end your turn.