Each time you roll 4- you steal the top card from the discard pile
Every time you play a modifier +5/-6 to your modifier
Each time you use a modifier you may also +4/-4 to the roll
At the start of your turn you may choose a hero card and until your next turn it can’t be sacrificed or destroyed.
Once a turn, discard one of your cards and then take two random cards from the hand of another player.
If someone steals one of your cards, they discard one of there cards.