Any time you roll a 3, it's an 11 if you wish! Any time you roll a 2, it's a 12 if you wish!
When you lose a challenge, you may pull a card from the winners hand.
When you DESTROY a hero gain its hero effect. +1 to these rolls.
You forget when your turn is, each round you choose when you want to take your turn at anytime.
Whenever and opponent attacks a monster you may CHALLENGE if you win you choose their target.
Magic cards played by other players have no effect on you or your Party.
Once per turn on your turn, you may DRAW a card, then DISCARD a card.
Once per turn on your turn, you may DISCARD a card, then DRAW a card.