Each time someone tries to take one of your hero cards, destroy one of the cards in their hand instead.
Whenever a player draws more than one card in a single action, they must give one of the cards they picked up to you.
Every time you are challenged pull a card from the players hand
If you roll double unicorn horns you win what you were rolling for or if you roll doubles +2 to your roll
You may spend 2 action points to activate a hero's effect without rolling