Each time you play a wizard hero you get 1 more action point for that turn.
Once per turn, you may spend 1 AP to use a hero's ability a second time at either a +2 or -2 to your role.
Once per game you can discard a card to get +4 to a challenge roll
Whenever another player rolls doubles, steal one of their cards
Your Characters and Items cannot be stolen
Once per turn on your turn, You can "damage" an opponent's hero. This hero has -2 for rolls the next 2 turns
Once per turn on your turn, you may discard a card to gain an extra AP but, you will lose an AP your next turn.