On you’re turn for one action point you may sacrifice a hero to draw 2 cards from the discard pile.
Using a challenge card, "abduct" a hero from another player's party. If failed, draw one card.
Once per turn for 3 action points, you may automatically gain a hero cards effect. (Can be challenged but not modified)
Each time you roll to attack, add +2 to your roll
When you discard your hand using 3 actions, draw 7 instead of 5.