Before stealing a card from another players Hand, chose one card that the player must reveal.
Any time you slay a monster, inflict it's negative effects on all other players.
You can spend 3 action points to attack another player's monster, giving them all of your cards on a fail.
You can spend 3 action points to play a hero card from the discard pile, gaining +2 to their initial roll.
Once per round, you can use a magic card for free at any time, including an opponent's turn.
You can discard 3 cards to prevent one of your heroes from being destroyed or stolen.