Each time you roll to use a Hero's effect, +1 to your roll.
Destroy Heroes to get that many Action points. Roll the die and draw that many cards from the deck or the graveyard.
Once per turn on your turn, you may spend 1 action point to pull a card from another player's hand.
Use 2 action points to DRAW 3 cards, keep 2 and play 1. You may discard 2 cards to get 1 action point. On your turn DRAW
DRAW when a CHALLENGE is used. Each time you DRAW, DRAW again. Opponents get -1 on HERO ability rolls. Your rolls get +2
On attack, choose party requirement to ignore on 6+. If class is missing from party, use 2 AP on fail.
Once per turn, you may spend 1 action point to pull a card from the discard pile.
If you are forced to discard or destroy a card, destroy someones card.